Introduction:
The file "ItemOption.txt" controls the basic options of the game.
Settings:
Index:
0 = Option 1 (Skill)
1 = Option 2 (Lucky)
2 = Option 3 (Jewel of life)
3 = Option excellent 1 (1)
4 = Option excellent 2 (2)
5 = Option excellent 3 (4)
6 = Option excellent 4 (8)
7 = Option excellent 5 (16)
8 = Option excellent 6 (32)
9 = Common 1
10 = Common 2
11 = Common 3
12 = Common 4
13 = Common 5
Option Index:
ITEM_OPTION_ADD_PHYSI_DAMAGE = 80,
ITEM_OPTION_ADD_MAGIC_DAMAGE = 81,
ITEM_OPTION_ADD_DEFENSE_SUCCESS_RATE = 82,
ITEM_OPTION_ADD_DEFENSE = 83,
ITEM_OPTION_ADD_CRITICAL_DAMAGE_RATE = 84,
ITEM_OPTION_ADD_HP_RECOVERY_RATE = 85,
ITEM_OPTION_ADD_MONEY_AMOUNT_DROP_RATE = 86,
ITEM_OPTION_MUL_DEFENSE_SUCCESS_RATE = 87,
ITEM_OPTION_ADD_DAMAGE_REFLECT = 88,
ITEM_OPTION_ADD_DAMAGE_REDUCTION = 89,
ITEM_OPTION_MUL_MP = 90,
ITEM_OPTION_MUL_HP = 91,
ITEM_OPTION_ADD_EXCELLENT_DAMAGE_RATE = 92,
ITEM_OPTION_ADD_PHYSI_DAMAGE_BY_LEVEL = 93,
ITEM_OPTION_MUL_PHYSI_DAMAGE = 94,
ITEM_OPTION_ADD_MAGIC_DAMAGE_BY_LEVEL = 95,
ITEM_OPTION_MUL_MAGIC_DAMAGE = 96,
ITEM_OPTION_ADD_SPEED = 97,
ITEM_OPTION_ADD_HUNT_HP = 98,
ITEM_OPTION_ADD_HUNT_MP = 99,
ITEM_OPTION_ADD_WING_HP = 100,
ITEM_OPTION_ADD_WING_MP = 101,
ITEM_OPTION_ADD_IGNORE_DEFENSE_RATE = 102,
ITEM_OPTION_ADD_BP = 103,
ITEM_OPTION_MUL_BP = 104,
ITEM_OPTION_ADD_WING_LEADERSHIP = 105,
ITEM_OPTION_ADD_FENRIR1 = 106,
ITEM_OPTION_ADD_FENRIR2 = 107,
ITEM_OPTION_ADD_FENRIR3 = 108,
ITEM_OPTION_ADD_FULL_DAMAGE_REFLECT_RATE = 109,
ITEM_OPTION_ADD_DEFENSIVE_FULL_HP_RESTORE_RATE = 110,
ITEM_OPTION_ADD_DEFENSIVE_FULL_MP_RESTORE_RATE = 111,
ITEM_OPTION_ADD_DINORANT1 = 112,
ITEM_OPTION_ADD_CURSE_DAMAGE = 113,
ITEM_OPTION_ADD_CURSE_DAMAGE_BY_LEVEL = 114,
ITEM_OPTION_MUL_CURSE_DAMAGE = 115,
ITEM_OPTION_ADD_DOUBLE_DAMAGE_RATE = 116,
ITEM_OPTION_ADD_EXPERIENCE_RATE = 117,
ITEM_OPTION_ADD_COMBO_EXPERIENCE_RATE = 118,
ITEM_OPTION_ADD_HP = 119,
ITEM_OPTION_ADD_MP = 120,
ITEM_OPTION_ADD_HP_BY_LEVEL = 121,
ITEM_OPTION_ADD_MP_BY_LEVEL = 122,
ITEM_OPTION_ADD_DAMAGE = 123,
ITEM_OPTION_ADD_DAMAGE_BY_LEVEL = 124,
ITEM_OPTION_MUL_DAMAGE = 125,
ITEM_OPTION_ADD_DEFENSE_BY_LEVEL = 126,
ITEM_OPTION_MUL_DEFENSE = 127,
ITEM_OPTION_ADD_TRIPLE_DAMAGE_RATE = 128,
ITEM_RESIST_DOUBLE_DAMAGE_RATE = 129,
ITEM_RESIST_IGNORE_DEFENSE_RATE = 130,
ITEM_RESIST_IGNORE_SHIELD_RATE = 131,
ITEM_RESIST_CRITICAL_DAMAGE_RATE = 132,
ITEM_RESIST_EXCELLENT_DAMAGE_RATE = 133,
ITEM_BLOCK_STUCK = 134,
ITEM_RESIST_STUN_RATE = 135,
OptionValue:
Value that will be applied to the option.
ItemIndexMin:
The minimum item identification number, generate from the "Item.txt".
ItemIndexMax:
The maximum item identification number, generate from the "Item.txt".
ItemLevel:
The item level to set the option
-1(*) to ignore.
ItemOption1:
Aplplication Option 1 (Skill), to apply the option.
-1(*) to ignore.
ItemOption2:
Aplplication Option 2 (Lucky), to apply the option.
-1(*) to ignore.
ItemOption3
Aplplication Option 3 (Jewel of life), to apply the option.
-1(*) to ignore.
ItemNewOption
Aplplication NewOption (Excellent), to apply the option.
-1(*) to ignore.